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Creator 版本: 3.6.1
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目标平台:安卓
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重现方式:
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首个报错:
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之前哪个版本是正常的:
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手机型号:
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手机浏览器:
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编辑器操作系统:
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重现概率:
构建面板有勾选 启用 Swappy?
木有啊 木有这个选项吧
开启了还是黑屏啊
以为你是开启后黑屏。
android studio 真机调试看看有没有报错?
AS没有看到报错
2-12-29 19:55:23.014 3996-4038/com.js.app E/EGL_adreno: eglCreateContext: EGL_BAD_CONFIG: no ES 3.2 support
2022-12-29 19:55:23.014 3996-4038/com.js.app E/EGL_adreno: tid 4038: eglCreateContext(1783): error 0x3005 (EGL_BAD_CONFIG)
2022-12-29 19:55:23.014 3996-4038/com.js.app E/EGL_adreno: eglCreateContext: EGL_BAD_CONFIG: no ES 3.1 support
2022-12-29 19:55:23.014 3996-4038/com.js.app E/EGL_adreno: tid 4038: eglCreateContext(1777): error 0x3005 (EGL_BAD_CONFIG)
2022-12-29 19:55:23.014 3996-4038/com.js.app E/EGL_adreno: CreateContext rcMajorVersion:3, minorVersion:0
2022-12-29 19:55:23.015 3996-4038/com.js.app D/EGL_adreno: eglCreateContext: 0x7f46eac3c040: maj 3 min 0 rcv 3
2022-12-29 19:55:23.018 3996-4038/com.js.app D/Cocos: 19:55:23 [DEBUG]: EGL context bounded to thread 7f46d8bff450
2022-12-29 19:55:23.020 3996-4038/com.js.app I/Cocos: 19:55:23 [INFO]: GLES3 device initialized.
2022-12-29 19:55:23.020 3996-4038/com.js.app I/Cocos: 19:55:23 [INFO]: RENDERER: Adreno ™ 640
2022-12-29 19:55:23.020 3996-4038/com.js.app I/Cocos: 19:55:23 [INFO]: VENDOR: Qualcomm
2022-12-29 19:55:23.020 3996-4038/com.js.app I/Cocos: 19:55:23 [INFO]: VERSION: OpenGL ES 3.0
2022-12-29 19:55:23.020 3996-4038/com.js.app I/Cocos: 19:55:23 [INFO]: COMPRESSED_FORMATS: etc1 etc2 astc
2022-12-29 19:55:23.020 3996-4038/com.js.app I/Cocos: 19:55:23 [INFO]: FRAMEBUFFER_FETCH: NONE
2022-12-29 19:55:23.023 3996-4038/com.js.app I/Cocos: 19:55:23 [INFO]: Device validator enabled.
2022-12-29 19:55:23.024 3996-4038/com.js.app D/Cocos: 19:55:23 [DEBUG]: D/ Initializing V8, version: 9.1.269
2022-12-29 19:55:23.024 3996-3996/com.js.app V/threaded_app: WindowFocusChanged: 0x7f46e8061a80 – 1
2022-12-29 19:55:23.043 3996-4038/com.js.app D/Cocos: 19:55:23 [DEBUG]: D/ libuv version: 1.40.1-dev
2022-12-29 19:55:23.044 3996-4057/com.js.app D/Cocos: 19:55:23 [DEBUG]: D/ Number of interfaces: 4
2022-12-29 19:55:23.044 3996-4057/com.js.app D/Cocos: 19:55:23 [DEBUG]: D/ Debugger listening…, visit [
2022-12-29 19:55:23.044 3996-4057/com.js.app D/Cocos: 19:55:23 [DEBUG]: D/ devtools://devtools/bundled/js_app.html?v8only=true&ws=10.0.2.15:6086/00010002-0003-4004-8005-000600070008
2022-12-29 19:55:23.044 3996-4057/com.js.app D/Cocos: 19:55:23 [DEBUG]: D/ devtools://devtools/bundled/js_app.html?v8only=true&ws=127.0.0.1:6086/00010002-0003-4004-8005-000600070008
2022-12-29 19:55:23.044 3996-4057/com.js.app D/Cocos: 19:55:23 [DEBUG]: D/ ] in chrome browser to debug!
2022-12-29 19:55:23.044 3996-4057/com.js.app D/Cocos: 19:55:23 [DEBUG]: D/ For help see https://nodejs.org/en/docs/inspector
2022-12-29 19:55:23.251 3996-4053/com.js.app D/Cocos: 19:55:23 [DEBUG]: EGL context bounded to thread 7f46d2d00450
2022-12-29 19:55:23.251 3996-4053/com.js.app I/Cocos: 19:55:23 [INFO]: Device thread detached.
2022-12-29 19:55:23.258 3996-4053/com.js.app I/SwappyCommon: Swappy version 1.10
2022-12-29 19:55:23.258 3996-4053/com.js.app I/SwappyCommon: SDK version = 25 preview = 0
2022-12-29 19:55:23.258 3996-4053/com.js.app I/ChoreographerThread: Using NDK Choreographer
2022-12-29 19:55:23.259 3996-4064/com.js.app I/ChoreographerThread: Swappy found 8 CPUs [].
2022-12-29 19:55:23.259 3996-4064/com.js.app I/ChoreographerThread: Setting ‘SwappyChoreographer’ thread [4064-0xfe0] affinity mask to 0xff.
2022-12-29 19:55:23.259 3996-4053/com.js.app I/SwappyCommon: Initialized Swappy with vsyncPeriod=16666666, appOffset=1000000, sfOffset=1000000
2022-12-29 19:55:23.259 3996-4053/com.js.app I/Swappy::EGL: Failed to load eglGetNextFrameIdANDROID
2022-12-29 19:55:23.259 3996-4053/com.js.app I/Swappy: SwappyGL initialized successfully
2022-12-29 19:55:23.268 3996-4038/com.js.app D/NetworkSecurityConfig: No Network Security Config specified, using platform default
2022-12-29 19:55:23.271 3996-4038/com.js.app D/Cocos: 19:55:23 [DEBUG]: find in flash memory dirPath(/data/user/0/com.js.app/files/temp)
2022-12-29 19:55:23.276 3996-4038/com.js.app I/Cocos: 19:55:23 [INFO]: AndroidPlatform: APP_CMD_WINDOW_REDRAW_NEEDED
2022-12-29 19:55:23.276 3996-4038/com.js.app I/Cocos: 19:55:23 [INFO]: AndroidPlatform: APP_CMD_WINDOW_REDRAW_NEEDED
2022-12-29 19:55:23.276 3996-4038/com.js.app I/Cocos: 19:55:23 [INFO]: AndroidPlatform: APP_CMD_GAINED_FOCUS
2022-12-29 19:55:23.396 3996-4053/com.js.app I/Cocos: 19:55:23 [INFO]: Shader ‘util/splash-screen|splash-screen-vs:vert|splash-screen-fs:frag’ compilation succeeded.
2022-12-29 19:55:26.148 3996-4038/com.js.app D/Cocos: 19:55:26 [DEBUG]: D/ JS: Success to load scene: db://assets/main.scene
2022-12-29 19:55:26.149 3996-4038/com.js.app D/Cocos: 19:55:26 [DEBUG]: D/ JS: ==Main==
2022-12-29 19:55:26.216 3996-4053/com.js.app I/Cocos: 19:55:26 [INFO]: Shader ‘builtin-sprite|sprite-vs:vert|sprite-fs:frag|CC_USE_EMBEDDED_ALPHA0|USE_TEXTURE1|IS_GRAY0’ compilation succeeded.
2022-12-29 20
02.917 6823-6823/? I/art: Late-enabling -Xcheck:jni
2022-12-29 20
02.918 6823-6823/? W/art: Unexpected CPU variant for X86 using defaults: x86_64
2022-12-29 20
02.985 6823-6823/com.js.app W/art: Before Android 4.1, method android.graphics.PorterDuffColorFilter androidx.vectordrawable.graphics.drawable.VectorDrawableCompat.updateTintFilter(android.graphics.PorterDuffColorFilter, android.content.res.ColorStateList, android.graphics.PorterDuff$Mode) would have incorrectly overridden the package-private method in android.graphics.drawable.Drawable
2022-12-29 20
02.988 6823-6823/com.js.app D/GameActivity: GameActivity_register
2022-12-29 20
02.988 6823-6823/com.js.app V/threaded_app: Creating: 0x7f46e8061a80
2022-12-29 20
02.988 6823-6823/com.js.app V/threaded_app: Callbacks set: 0x7f46e8061ad0
2022-12-29 20
02.988 6823-6823/com.js.app V/threaded_app: Launching android_app_entry in a thread
2022-12-29 20
02.988 6823-6840/com.js.app V/threaded_app: android_app_entry called
2022-12-29 20
02.988 6823-6840/com.js.app V/threaded_app: android_app = 0x7f46d8ca5040
2022-12-29 20
02.988 6823-6840/com.js.app V/threaded_app: config = 0x7f46eac1c300
2022-12-29 20
02.988 6823-6840/com.js.app V/threaded_app: activity = 0x7f46e8061a80
2022-12-29 20
02.988 6823-6840/com.js.app V/threaded_app: assetmanager = 0x7f46e80d0300
2022-12-29 20
02.988 6823-6840/com.js.app V/threaded_app: Config: mcc=0 mnc=0 lang=zh cnt=CN orien=2 touch=3 dens=240 keys=1 nav=1 keysHid=3 navHid=0 sdk=25 size=3 long=2 modetype=1 modenight=1
2022-12-29 20
02.991 6823-6840/com.js.app D/GameControllerManager: setNativeReady
2022-12-29 20
02.994 6823-6823/com.js.app D/CocosAudioFocusManager: requestAudioFocus succeed
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: java.lang.NoSuchFieldException: layoutInDisplayCutoutMode
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at java.lang.Class.getField(Class.java:1549)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at com.cocos.lib.CocosActivity.setImmersiveMode(CocosActivity.java:92)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at com.cocos.lib.CocosActivity.onCreate(CocosActivity.java:79)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at com.cocos.game.AppActivity.onCreate(AppActivity.java:38)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at android.app.Activity.performCreate(Activity.java:6760)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1118)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2619)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2727)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at android.app.ActivityThread.-wrap12(ActivityThread.java)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1478)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at android.os.Handler.dispatchMessage(Handler.java:102)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at android.os.Looper.loop(Looper.java:154)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at android.app.ActivityThread.main(ActivityThread.java:6121)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at java.lang.reflect.Method.invoke(Native Method)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:889)
2022-12-29 20
02.995 6823-6823/com.js.app W/System.err: at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:779)
2022-12-29 20
02.997 6823-6823/com.js.app V/threaded_app: Start: 0x7f46e8061a80
2022-12-29 20
02.997 6823-6840/com.js.app V/threaded_app: activityState=10
2022-12-29 20
02.997 6823-6840/com.js.app I/Cocos: 20
02 [INFO]: AndroidPlatform: APP_CMD_START
2022-12-29 20
02.997 6823-6841/com.js.app D/GameControllerThread: registerInputDeviceListener
2022-12-29 20
02.997 6823-6823/com.js.app V/threaded_app: Resume: 0x7f46e8061a80
2022-12-29 20
02.998 6823-6840/com.js.app V/threaded_app: activityState=11
2022-12-29 20
02.998 6823-6840/com.js.app I/Cocos: 20
02 [INFO]: AndroidPlatform: APP_CMD_RESUME
2022-12-29 20
03.055 6823-6823/com.js.app V/threaded_app: WindowInsetsChanged: 0x7f46e8061a80
2022-12-29 20
03.055 6823-6840/com.js.app D/Cocos: 20
03 [DEBUG]: AndroidPlatform: APP_CMD_WINDOW_INSETS_CHANGED
2022-12-29 20
03.055 6823-6823/com.js.app V/threaded_app: WindowInsetsChanged: 0x7f46e8061a80
2022-12-29 20
03.055 6823-6840/com.js.app D/Cocos: 20
03 [DEBUG]: AndroidPlatform: APP_CMD_WINDOW_INSETS_CHANGED
2022-12-29 20
03.073 6823-6843/com.js.app I/OpenGLRenderer: Initialized EGL, version 1.4
2022-12-29 20
03.073 6823-6843/com.js.app D/OpenGLRenderer: Swap behavior 1
2022-12-29 20
03.073 6823-6843/com.js.app E/EGL_adreno: CreateContext rcMajorVersion:3, minorVersion:0
2022-12-29 20
03.074 6823-6843/com.js.app D/EGL_adreno: eglCreateContext: 0x7f46eac3c220: maj 3 min 0 rcv 3
2022-12-29 20
03.074 6823-6823/com.js.app V/threaded_app: NativeWindowCreated: 0x7f46e8061a80 – 0x7f46f1654c10
2022-12-29 20
03.074 6823-6823/com.js.app V/threaded_app: android_app_set_window called
2022-12-29 20
03.074 6823-6840/com.js.app V/threaded_app: APP_CMD_INIT_WINDOW
2022-12-29 20
03.074 6823-6840/com.js.app D/Cocos: 20
03 [DEBUG]: AndroidPlatform: APP_CMD_INIT_WINDOW
2022-12-29 20
03.074 6823-6823/com.js.app V/threaded_app: NativeWindowRedrawNeeded: 0x7f46e8061a80 – 0x7f46f1654c10
2022-12-29 20
03.077 6823-6840/com.js.app E/vulkan: invalid vkGetInstanceProcAddr(VK_NULL_HANDLE, “vkEnumerateInstanceVersion”) call
2022-12-29 20
03.077 6823-6840/com.js.app D/vulkan: searching for layers in ‘/data/app/com.js.app-1/lib/x86_64’
2022-12-29 20
03.078 6823-6840/com.js.app D/vulkan: searching for layers in ‘/data/app/com.js.app-1/base.apk!/lib/x86_64’
2022-12-29 20
03.081 6823-6840/com.js.app I/Cocos: 20
03 [INFO]: Empty device initialized.
2022-12-29 20
03.081 6823-6840/com.js.app I/Cocos: 20
03 [INFO]: Device validator enabled.
2022-12-29 20
03.081 6823-6840/com.js.app D/Cocos: 20
03 [DEBUG]: D/ Initializing V8, version: 9.1.269
2022-12-29 20
03.081 6823-6823/com.js.app V/threaded_app: NativeWindowRedrawNeeded: 0x7f46e8061a80 – 0x7f46f1654c10
2022-12-29 20
03.083 6823-6840/com.js.app D/Cocos: 20
03 [DEBUG]: D/ libuv version: 1.40.1-dev
2022-12-29 20
03.084 6823-6865/com.js.app D/Cocos: 20
03 [DEBUG]: D/ Number of interfaces: 4
2022-12-29 20
03.084 6823-6865/com.js.app D/Cocos: 20
03 [DEBUG]: D/ Debugger listening…, visit [
2022-12-29 20
03.084 6823-6865/com.js.app D/Cocos: 20
03 [DEBUG]: D/ devtools://devtools/bundled/js_app.html?v8only=true&ws=10.0.2.15:6086/00010002-0003-4004-8005-000600070008
2022-12-29 20
03.084 6823-6865/com.js.app D/Cocos: 20
03 [DEBUG]: D/ devtools://devtools/bundled/js_app.html?v8only=true&ws=127.0.0.1:6086/00010002-0003-4004-8005-000600070008
2022-12-29 20
03.084 6823-6865/com.js.app D/Cocos: 20
03 [DEBUG]: D/ ] in chrome browser to debug!
2022-12-29 20
03.084 6823-6865/com.js.app D/Cocos: 20
03 [DEBUG]: D/ For help see https://nodejs.org/en/docs/inspector
2022-12-29 20
03.090 6823-6823/com.js.app V/threaded_app: WindowFocusChanged: 0x7f46e8061a80 – 1
2022-12-29 20
03.248 6823-6862/com.js.app I/Cocos: 20
03 [INFO]: Device thread detached.
2022-12-29 20
03.250 6823-6840/com.js.app D/NetworkSecurityConfig: No Network Security Config specified, using platform default
2022-12-29 20
03.252 6823-6840/com.js.app D/Cocos: 20
03 [DEBUG]: find in flash memory dirPath(/data/user/0/com.js.app/files/temp)
2022-12-29 20
03.255 6823-6840/com.js.app I/Cocos: 20
03 [INFO]: AndroidPlatform: APP_CMD_WINDOW_REDRAW_NEEDED
2022-12-29 20
03.255 6823-6840/com.js.app I/Cocos: 20
03 [INFO]: AndroidPlatform: APP_CMD_WINDOW_REDRAW_NEEDED
2022-12-29 20
03.255 6823-6840/com.js.app I/Cocos: 20
03 [INFO]: AndroidPlatform: APP_CMD_GAINED_FOCUS
2022-12-29 20
03.321 6823-6862/com.js.app I/Cocos: 20
03 [INFO]: Shader ‘builtin-sprite|sprite-vs:vert|sprite-fs:frag|CC_USE_EMBEDDED_ALPHA0|USE_TEXTURE1|IS_GRAY1’ compilation succeeded.
2022-12-29 20
03.321 6823-6862/com.js.app I/Cocos: 20
03 [INFO]: Shader ‘builtin-sprite|sprite-vs:vert|sprite-fs:frag|USE_TEXTURE0’ compilation succeeded.
2022-12-29 20
03.321 6823-6862/com.js.app I/Cocos: 20
03 [INFO]: Shader ‘builtin-clear-stencil|sprite-vs:vert|sprite-fs:frag’ compilation succeeded.
2022-12-29 20
03.321 6823-6862/com.js.app I/Cocos: 20
03 [INFO]: Shader ‘builtin-sprite|sprite-vs:vert|sprite-fs:frag|CC_USE_EMBEDDED_ALPHA0|USE_ALPHA_TEST1|USE_TEXTURE1|IS_GRAY0’ compilation succeeded.
2022-12-29 20
03.321 6823-6862/com.js.app I/Cocos: 20
03 [INFO]: Shader ‘builtin-sprite|sprite-vs:vert|sprite-fs:frag|CC_USE_EMBEDDED_ALPHA0|USE_TEXTURE1|IS_GRAY0’ compilation succeeded.
2022-12-29 20
03.321 6823-6862/com.js.app I/Cocos: 20
03 [INFO]: Shader ‘builtin-sprite|sprite-vs:vert|sprite-fs:frag|CC_USE_EMBEDDED_ALPHA1|USE_TEXTURE1|IS_GRAY0’ compilation succeeded.
2022-12-29 20
03.321 6823-6862/com.js.app I/Cocos: 20
03 [INFO]: Shader ‘builtin-sprite|sprite-vs:vert|sprite-fs:frag|CC_USE_EMBEDDED_ALPHA1|USE_TEXTURE1|IS_GRAY1’ compilation succeeded.
2022-12-29 20
03.321 6823-6862/com.js.app I/Cocos: 20
03 [INFO]: Shader ‘builtin-graphics|vs:vert|fs:frag’ compilation succeeded.
2022-12-29 20
03.321 6823-6862/com.js.app I/Cocos: 20
03 [INFO]: Shader ‘builtin-unlit|unlit-vs:vert|unlit-fs:frag|CC_USE_DEBUG_VIEW0|CC_USE_HDR1’ compilation succeeded.
2022-12-29 20
03.321 6823-6862/com.js.app I/Cocos: 20
03 [INFO]: Shader ‘util/splash-screen|splash-screen-vs:vert|splash-screen-fs:frag’ compilation succeeded.
2022-12-29 20
06.209 6823-6840/com.js.app D/Cocos: 20
06 [DEBUG]: D/ JS: Success to load scene: db://assets/main.scene
2022-12-29 20
06.210 6823-6840/com.js.app D/Cocos: 20
06 [DEBUG]: D/ JS: ==Main==
2022-12-29 20:35:27.068 10977-10977/? I/art: Late-enabling -Xcheck:jni
2022-12-29 20:35:27.068 10977-10977/? W/art: Unexpected CPU variant for X86 using defaults: x86_64
2022-12-29 20:35:27.140 10977-10977/com.js.app W/art: Before Android 4.1, method android.graphics.PorterDuffColorFilter androidx.vectordrawable.graphics.drawable.VectorDrawableCompat.updateTintFilter(android.graphics.PorterDuffColorFilter, android.content.res.ColorStateList, android.graphics.PorterDuff$Mode) would have incorrectly overridden the package-private method in android.graphics.drawable.Drawable
2022-12-29 20:35:27.142 10977-10977/com.js.app D/GameActivity: GameActivity_register
2022-12-29 20:35:27.143 10977-10977/com.js.app V/threaded_app: Creating: 0x7f46e8061a80
2022-12-29 20:35:27.143 10977-10977/com.js.app V/threaded_app: Callbacks set: 0x7f46e8061ad0
2022-12-29 20:35:27.143 10977-10977/com.js.app V/threaded_app: Launching android_app_entry in a thread
2022-12-29 20:35:27.143 10977-10995/com.js.app V/threaded_app: android_app_entry called
2022-12-29 20:35:27.143 10977-10995/com.js.app V/threaded_app: android_app = 0x7f46d8ca5040
2022-12-29 20:35:27.143 10977-10995/com.js.app V/threaded_app: config = 0x7f46eac1c300
2022-12-29 20:35:27.143 10977-10995/com.js.app V/threaded_app: activity = 0x7f46e8061a80
2022-12-29 20:35:27.143 10977-10995/com.js.app V/threaded_app: assetmanager = 0x7f46e80d0300
2022-12-29 20:35:27.143 10977-10995/com.js.app V/threaded_app: Config: mcc=0 mnc=0 lang=zh cnt=CN orien=2 touch=3 dens=240 keys=1 nav=1 keysHid=3 navHid=0 sdk=25 size=3 long=2 modetype=1 modenight=1
2022-12-29 20:35:27.145 10977-10995/com.js.app D/GameControllerManager: setNativeReady
2022-12-29 20:35:27.149 10977-10977/com.js.app D/CocosAudioFocusManager: requestAudioFocus succeed
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: java.lang.NoSuchFieldException: layoutInDisplayCutoutMode
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at java.lang.Class.getField(Class.java:1549)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at com.cocos.lib.CocosActivity.setImmersiveMode(CocosActivity.java:92)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at com.cocos.lib.CocosActivity.onCreate(CocosActivity.java:79)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at com.cocos.game.AppActivity.onCreate(AppActivity.java:38)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at android.app.Activity.performCreate(Activity.java:6760)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1118)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2619)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2727)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at android.app.ActivityThread.-wrap12(ActivityThread.java)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1478)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at android.os.Handler.dispatchMessage(Handler.java:102)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at android.os.Looper.loop(Looper.java:154)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at android.app.ActivityThread.main(ActivityThread.java:6121)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at java.lang.reflect.Method.invoke(Native Method)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:889)
2022-12-29 20:35:27.150 10977-10977/com.js.app W/System.err: at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:779)
2022-12-29 20:35:27.152 10977-10977/com.js.app V/threaded_app: Start: 0x7f46e8061a80
2022-12-29 20:35:27.152 10977-10995/com.js.app V/threaded_app: activityState=10
2022-12-29 20:35:27.152 10977-10995/com.js.app I/Cocos: 20:35:27 [INFO]: AndroidPlatform: APP_CMD_START
2022-12-29 20:35:27.152 10977-10996/com.js.app D/GameControllerThread: registerInputDeviceListener
2022-12-29 20:35:27.153 10977-10977/com.js.app V/threaded_app: Resume: 0x7f46e8061a80
2022-12-29 20:35:27.153 10977-10995/com.js.app V/threaded_app: activityState=11
2022-12-29 20:35:27.153 10977-10995/com.js.app I/Cocos: 20:35:27 [INFO]: AndroidPlatform: APP_CMD_RESUME
2022-12-29 20:35:27.205 10977-10977/com.js.app V/threaded_app: WindowInsetsChanged: 0x7f46e8061a80
2022-12-29 20:35:27.205 10977-10995/com.js.app D/Cocos: 20:35:27 [DEBUG]: AndroidPlatform: APP_CMD_WINDOW_INSETS_CHANGED
2022-12-29 20:35:27.206 10977-10977/com.js.app V/threaded_app: WindowInsetsChanged: 0x7f46e8061a80
2022-12-29 20:35:27.206 10977-10995/com.js.app D/Cocos: 20:35:27 [DEBUG]: AndroidPlatform: APP_CMD_WINDOW_INSETS_CHANGED
2022-12-29 20:35:27.224 10977-10997/com.js.app I/OpenGLRenderer: Initialized EGL, version 1.4
2022-12-29 20:35:27.224 10977-10997/com.js.app D/OpenGLRenderer: Swap behavior 1
2022-12-29 20:35:27.224 10977-10997/com.js.app E/EGL_adreno: CreateContext rcMajorVersion:3, minorVersion:0
2022-12-29 20:35:27.224 10977-10977/com.js.app V/threaded_app: NativeWindowCreated: 0x7f46e8061a80 – 0x7f46f1654c10
2022-12-29 20:35:27.224 10977-10977/com.js.app V/threaded_app: android_app_set_window called
2022-12-29 20:35:27.224 10977-10995/com.js.app V/threaded_app: APP_CMD_INIT_WINDOW
2022-12-29 20:35:27.224 10977-10995/com.js.app D/Cocos: 20:35:27 [DEBUG]: AndroidPlatform: APP_CMD_INIT_WINDOW
2022-12-29 20:35:27.224 10977-10977/com.js.app V/threaded_app: NativeWindowRedrawNeeded: 0x7f46e8061a80 – 0x7f46f1654c10
2022-12-29 20:35:27.225 10977-10997/com.js.app D/EGL_adreno: eglCreateContext: 0x7f46eac3c220: maj 3 min 0 rcv 3
2022-12-29 20:35:27.226 10977-10995/com.js.app E/vulkan: invalid vkGetInstanceProcAddr(VK_NULL_HANDLE, “vkEnumerateInstanceVersion”) call
2022-12-29 20:35:27.226 10977-10995/com.js.app D/vulkan: searching for layers in ‘/data/app/com.js.app-2/lib/x86_64’
2022-12-29 20:35:27.226 10977-10995/com.js.app D/vulkan: searching for layers in ‘/data/app/com.js.app-2/base.apk!/lib/x86_64’
2022-12-29 20:35:27.233 10977-10977/com.js.app V/threaded_app: NativeWindowRedrawNeeded: 0x7f46e8061a80 – 0x7f46f1654c10
2022-12-29 20:35:27.237 10977-10995/com.js.app E/EGL_adreno: [getAttribValue] Bad attribute idx
2022-12-29 20:35:27.237 10977-10995/com.js.app D/EGL_adreno: eglGetConfigAttrib: bad attrib 0x30e2
2022-12-29 20:35:27.237 10977-10995/com.js.app E/EGL_adreno: tid 10995: eglGetConfigAttrib(1207): error 0x3004 (EGL_BAD_ATTRIBUTE)
2022-12-29 20:35:27.237 10977-10995/com.js.app E/EGL_adreno: [getAttribValue] Bad attribute idx
2022-12-29 20:35:27.237 10977-10995/com.js.app D/EGL_adreno: eglGetConfigAttrib: bad attrib 0x30e2
2022-12-29 20:35:27.237 10977-10995/com.js.app E/EGL_adreno: tid 10995: eglGetConfigAttrib(1207): error 0x3004 (EGL_BAD_ATTRIBUTE)
2022-12-29 20:35:27.237 10977-10995/com.js.app I/Cocos: 20:35:27 [INFO]: Setup EGLConfig: depth [24] stencil [8] sampleBuffer [0] sampleCount [0]
2022-12-29 20:35:27.238 10977-10995/com.js.app E/EGL_adreno: eglCreateContext: EGL_BAD_CONFIG: no ES 3.2 support
2022-12-29 20:35:27.238 10977-10995/com.js.app E/EGL_adreno: tid 10995: eglCreateContext(1783): error 0x3005 (EGL_BAD_CONFIG)
2022-12-29 20:35:27.238 10977-10995/com.js.app E/EGL_adreno: eglCreateContext: EGL_BAD_CONFIG: no ES 3.1 support
2022-12-29 20:35:27.238 10977-10995/com.js.app E/EGL_adreno: tid 10995: eglCreateContext(1777): error 0x3005 (EGL_BAD_CONFIG)
2022-12-29 20:35:27.238 10977-10995/com.js.app E/EGL_adreno: CreateContext rcMajorVersion:3, minorVersion:0
2022-12-29 20:35:27.239 10977-10995/com.js.app D/EGL_adreno: eglCreateContext: 0x7f46eac3c040: maj 3 min 0 rcv 3
2022-12-29 20:35:27.243 10977-10995/com.js.app D/Cocos: 20:35:27 [DEBUG]: EGL context bounded to thread 7f46d8bff450
2022-12-29 20:35:27.243 10977-10977/com.js.app V/threaded_app: WindowFocusChanged: 0x7f46e8061a80 – 1
2022-12-29 20:35:27.244 10977-10995/com.js.app I/Cocos: 20:35:27 [INFO]: GLES3 device initialized.
2022-12-29 20:35:27.244 10977-10995/com.js.app I/Cocos: 20:35:27 [INFO]: RENDERER: Adreno ™ 640
2022-12-29 20:35:27.244 10977-10995/com.js.app I/Cocos: 20:35:27 [INFO]: VENDOR: Qualcomm
2022-12-29 20:35:27.244 10977-10995/com.js.app I/Cocos: 20:35:27 [INFO]: VERSION: OpenGL ES 3.0
2022-12-29 20:35:27.244 10977-10995/com.js.app I/Cocos: 20:35:27 [INFO]: COMPRESSED_FORMATS: etc1 etc2 astc
2022-12-29 20:35:27.244 10977-10995/com.js.app I/Cocos: 20:35:27 [INFO]: FRAMEBUFFER_FETCH: NONE
2022-12-29 20:35:27.244 10977-10995/com.js.app I/Cocos: 20:35:27 [INFO]: Device validator enabled.
2022-12-29 20:35:27.244 10977-10995/com.js.app D/Cocos: 20:35:27 [DEBUG]: D/ Initializing V8, version: 9.1.269
2022-12-29 20:35:27.247 10977-10995/com.js.app D/Cocos: 20:35:27 [DEBUG]: D/ libuv version: 1.40.1-dev
2022-12-29 20:35:27.248 10977-11012/com.js.app D/Cocos: 20:35:27 [DEBUG]: D/ Number of interfaces: 4
2022-12-29 20:35:27.248 10977-11012/com.js.app D/Cocos: 20:35:27 [DEBUG]: D/ Debugger listening…, visit [
2022-12-29 20:35:27.248 10977-11012/com.js.app D/Cocos: 20:35:27 [DEBUG]: D/ devtools://devtools/bundled/js_app.html?v8only=true&ws=10.0.2.15:6086/00010002-0003-4004-8005-000600070008
2022-12-29 20:35:27.248 10977-11012/com.js.app D/Cocos: 20:35:27 [DEBUG]: D/ devtools://devtools/bundled/js_app.html?v8only=true&ws=127.0.0.1:6086/00010002-0003-4004-8005-000600070008
2022-12-29 20:35:27.248 10977-11012/com.js.app D/Cocos: 20:35:27 [DEBUG]: D/ ] in chrome browser to debug!
2022-12-29 20:35:27.248 10977-11012/com.js.app D/Cocos: 20:35:27 [DEBUG]: D/ For help see https://nodejs.org/en/docs/inspector
2022-12-29 20:35:27.459 10977-11010/com.js.app D/Cocos: 20:35:27 [DEBUG]: EGL context bounded to thread 7f46d2bff450
2022-12-29 20:35:27.459 10977-11010/com.js.app I/Cocos: 20:35:27 [INFO]: Device thread detached.
2022-12-29 20:35:27.460 10977-11010/com.js.app I/SwappyCommon: Swappy version 1.10
2022-12-29 20:35:27.460 10977-11010/com.js.app I/SwappyCommon: SDK version = 25 preview = 0
2022-12-29 20:35:27.460 10977-11010/com.js.app I/ChoreographerThread: Using NDK Choreographer
2022-12-29 20:35:27.462 10977-11019/com.js.app I/ChoreographerThread: Swappy found 8 CPUs [].
2022-12-29 20:35:27.462 10977-11019/com.js.app I/ChoreographerThread: Setting ‘SwappyChoreographer’ thread [11019-0x2b0b] affinity mask to 0xff.
2022-12-29 20:35:27.462 10977-11010/com.js.app I/SwappyCommon: Initialized Swappy with vsyncPeriod=16666666, appOffset=1000000, sfOffset=1000000
2022-12-29 20:35:27.462 10977-11010/com.js.app I/Swappy::EGL: Failed to load eglGetNextFrameIdANDROID
2022-12-29 20:35:27.462 10977-11010/com.js.app I/Swappy: SwappyGL initialized successfully
2022-12-29 20:35:27.467 10977-10995/com.js.app D/NetworkSecurityConfig: No Network Security Config specified, using platform default
2022-12-29 20:35:27.468 10977-10995/com.js.app D/Cocos: 20:35:27 [DEBUG]: find in flash memory dirPath(/data/user/0/com.js.app/files/temp)
2022-12-29 20:35:27.471 10977-10995/com.js.app I/Cocos: 20:35:27 [INFO]: AndroidPlatform: APP_CMD_WINDOW_REDRAW_NEEDED
2022-12-29 20:35:27.471 10977-10995/com.js.app I/Cocos: 20:35:27 [INFO]: AndroidPlatform: APP_CMD_WINDOW_REDRAW_NEEDED
2022-12-29 20:35:27.471 10977-10995/com.js.app I/Cocos: 20:35:27 [INFO]: AndroidPlatform: APP_CMD_GAINED_FOCUS
2022-12-29 20:35:27.581 10977-11010/com.js.app I/Cocos: 20:35:27 [INFO]: Shader ‘util/splash-screen|splash-screen-vs:vert|splash-screen-fs:frag’ compilation succeeded.
2022-12-29 20:35:30.357 10977-10995/com.js.app D/Cocos: 20:35:30 [DEBUG]: D/ JS: Success to load scene: db://assets/main.scene
2022-12-29 20:35:30.358 10977-10995/com.js.app D/Cocos: 20:35:30 [DEBUG]: D/ JS: ==Main==
2022-12-29 20:35:30.425 10977-11010/com.js.app I/Cocos: 20:35:30 [INFO]: Shader ‘builtin-sprite|sprite-vs:vert|sprite-fs:frag|CC_USE_EMBEDDED_ALPHA0|USE_TEXTURE1|IS_GRAY0’ compilation succeeded.
目前打包的安卓包 黑屏
大佬 请问解决了吗 我目前也遇到了这个问题
大佬,问题解决了吗
有解决这个问题吗?