2.4.6升级3.6.3升级成功后,再次打开项初始化死循环

  • Creator 版本:

  • 目标平台:

  • 重现方式:2.0.10升级2.4.6,再升级到3.6.3,关闭项目,再次打开初始化cocos creator 死循环报错

  • 首个报错: [Window] Module [Startup] does not exist.(Method: initDesignResolution)
    at process:scene
    at D:\cocosCreator_editor\Creator\3.4.0\resources\app.asar\builtin\scene\dist\script\3d\manager\ipc.ccc:1:1033
    at EventEmitter. (D:\cocosCreator_editor\Creator\3.4.0\resources\app.asar\builtin\scene\dist\script\public\ipc\webview.ccc:1:767)
    at EventEmitter.emit (events.js:315:20)
    at Object.onMessage (electron/js2c/renderer_init.js:93:1117)

[Window] Module [Startup] does not exist.(Method: initManager)

at process:scene

at D:\cocosCreator_editor\Creator\3.4.0\resources\app.asar\builtin\scene\dist\script\3d\manager\ipc.ccc:1:1033

at EventEmitter. (D:\cocosCreator_editor\Creator\3.4.0\resources\app.asar\builtin\scene\dist\script\public\ipc\webview.ccc:1:767)

at EventEmitter.emit (events.js:315:20)

at Object.onMessage (electron/js2c/renderer_init.js:93:1117)

删除项目本地缓存重启可以吗?
不是升级到3.6.3? 提供的日志怎么是 3.4.0 的 :sweat_smile:

已经解决了,升级后有些关键字造成了死循环