如题,3.5.x还可以通过loadBundle(jsb.fileUtils.getWritablePath()+ ‘/remote-assets/bundleName’)来加载本地的bundle,升级到3.7就加载不到了,是官方砍掉了这个功能吗?
测试下载正常,确认文件存在?
本地路径需要用loadRemote吧
放弃了,升级3.7一大堆问题……
大佬,我这里解压bundle到本地目录,然后loadbundle 加载 本地路径bundle 都是成功的,但是 进到子游戏 bundle.loaddir 会有些资源报错
2023-04-24 17:41:11.777 6385-6428/com.sggs.ftks D/Cocos: 17:41:11 [DEBUG]: D/ JS: [ERROR]: load audio failed Error: load audio failed
at src/cocos-js/cc.js:35095:32
at src/cocos-js/cc.js:35091:33
at new Promise ()
at Function.loadNative (src/cocos-js/cc.js:35084:24)
at src/cocos-js/cc.js:35077:31
at new Promise ()
at Function.load (src/cocos-js/cc.js:35076:24)
at loadAudioPlayer (jsb-adapter/engine-adapter.js:2279:18)
at Parser$1.parse (src/cocos-js/instantiated-36ef0c88.js:38819:17)
at parse (src/cocos-js/instantiated-36
2023-04-24 17:41:11.778 6385-6428/com.sggs.ftks D/Cocos: 17:41:11 [DEBUG]: D/ JS: [ERROR]: load audio failed Error: load audio failed
at src/cocos-js/cc.js:35095:32
at src/cocos-js/cc.js:35091:33
at new Promise ()
at Function.loadNative (src/cocos-js/cc.js:35084:24)
at src/cocos-js/cc.js:35077:31
at new Promise ()
at Function.load (src/cocos-js/cc.js:35076:24)
at loadAudioPlayer (jsb-adapter/engine-adapter.js:2279:18)
at Parser$1.parse (src/cocos-js/instantiated-36ef0c88.js:38819:17)
at parse (src/cocos-js/instantiated-36