问题求助, [Scene] 无法从 pack:///mods/fs/0/assets/script/data/CustomEventListener.js 解析出模块 __unresolved_0。

  • Creator 版本:3.4.1

跟着官方b站的18节游戏设计的教程
03 游戏逻辑设计_哔哩哔哩_bilibili
推送这里,不知道怎么解决,求助,感谢,报错在下面,系统会自动生成一个js文件我就直接删除了,但是还是说js问题咋整

[Scene] 无法从 pack:///mods/fs/0/assets/script/data/CustomEventListener.js 解析出模块 __unresolved_0。

at ExecutorSystem._throwUnresolved (E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\dist\editor-systemjs\index.js:133:15)

at ExecutorSystem._resolve (E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\dist\editor-systemjs\index.js:82:21)

at SystemJS.resolve (E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\dist\editor-systemjs\index.js:26:23)

at E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\static\executor\systemjs-bridge\out\index.js:355:37

at Array.map ()

at E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\static\executor\systemjs-bridge\out\index.js:353:41

at async E:\project\car_Project\temp\programming\packer-driver\targets\editor\mods\cce\internal\x\prerequisite-imports.js:13:13

at async Object.execute (E:\project\car_Project\temp\programming\packer-driver\targets\editor\mods\cce\internal\x\prerequisite-imports.js:8:7)

at async Executor._importPrerequisiteModules (E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\dist\executor\index.js:199:13)

at async Executor.reload (E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\dist\executor\index.js:123:9)

把项目文件夹里面的 temp 文件夹删了,然后重开项目试试。

可以了感谢大佬!想问下这个文件夹是干啥用的呢

这里面是编辑器导入 ts 脚本之后,ts 脚本编译生成的 js 存放的文件夹。

非常感谢 :grin: