- Creator 版本:3.4.1
跟着官方b站的18节游戏设计的教程
03 游戏逻辑设计_哔哩哔哩_bilibili
推送这里,不知道怎么解决,求助,感谢,报错在下面,系统会自动生成一个js文件我就直接删除了,但是还是说js问题咋整
[Scene] 无法从 pack:///mods/fs/0/assets/script/data/CustomEventListener.js 解析出模块 __unresolved_0。
at ExecutorSystem._throwUnresolved (E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\dist\editor-systemjs\index.js:133:15)
at ExecutorSystem._resolve (E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\dist\editor-systemjs\index.js:82:21)
at SystemJS.resolve (E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\dist\editor-systemjs\index.js:26:23)
at E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\static\executor\systemjs-bridge\out\index.js:355:37
at Array.map ()
at E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\static\executor\systemjs-bridge\out\index.js:353:41
at async E:\project\car_Project\temp\programming\packer-driver\targets\editor\mods\cce\internal\x\prerequisite-imports.js
13
at async Object.execute (E:\project\car_Project\temp\programming\packer-driver\targets\editor\mods\cce\internal\x\prerequisite-imports.js
7)
at async Executor._importPrerequisiteModules (E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\dist\executor\index.js:199:13)
at async Executor.reload (E:\cocos\Creator\3.4.1\resources\app.asar\node_modules@editor\lib-programming\dist\executor\index.js:123:9)
