cocoscreator 3.6.0, 我想接入Bugly, 监听一下Log报错日志,在文件 Creator\3.6.0\resources\resources\3d\engine\native\cocos\bindings\jswrapper\config.cpp里修改selogMessage方法如下:
void selogMessage(cc::LogLevel level, const char *tag, const char *format, …) {
char logbuf[512] = {0};
va_list argp;
va_start(argp, format);
(void)std::vsnprintf(logbuf, sizeof(logbuf), format, argp);
va_end(argp);
cc::Log::logMessage(cc::LogType::KERNEL, level, "%s %s", tag, logbuf);
if(level == cc::LogLevel::ERR) {
#if(CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
JniHelper::callStaticVoidMethod("com/cocos/game/BuglyAgent", "postException", 5, "message", "reason", logbuf);
#endif
}
}
但是这个#if(CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)这个判断好像根本就无效,调试时发现无论如何都跳过去了,请问这是怎么回事啊,怎么在C++层判断是不是android平台?
