代码如下,获取到的世界坐标不对
touchMove(event: EventTouch)
{
const camera = this._mainCamera.camera;
const pos = new Vec3();
const location = event.getLocation();
const screenPos = new Vec3(location.x, location.y, 0.5);
camera.screenToWorld(pos, screenPos);
this._product.node.setWorldPosition(pos);
}