cocos creator 3.8.2 命令行发布 bundle 如果bundle里面有代码打包不进去

cocos creator 3.8.2 命令行发布 bundle
如果用 stage=bundle ,bundle里面有代码打包不进去
tmx文件也打不进去
而且引用了脚本的资源都不会打包进去,代码是在对应的bundle里面

"%creator_path% --project xxx --build "stage=bundle;configPath=%build_config_path%"
{
    "buildTaskIds": [
        "1713876745831"
    ],
    "dest": "project://build/build-bundle",
    "id": "buildBundle",
    "bundleConfigs": [
        {
            "root": "db://assets/map",
            "name": "map",
            "output": true
        }
    ],
    "taskName": "build bundle db://assets/map"
}

如果不用stage=bundle ,使用 3.8.1 里面只构建bundle的配置 构建单个bundle都会把所有的bundle构建一遍

"%creator_path% --project xxx --build "configPath=%build_config_path%"
{
  "name": "Test",
  "server": "",
  "platform": "web-desktop",
  "buildPath": "project://build",
  "debug": false,
  "md5Cache": false,
  "skipCompressTexture": false,
  "sourceMaps": false,
  "polyfills": {
    "asyncFunctions": true
  },
  "experimentalEraseModules": false,
  "startSceneAssetBundle": false,
  "bundleConfigs": [
    {
      "root": "db://assets/map",
      "name": "map",
      "output": true
    }
  ],
  "useBuiltinServer": false,
  "mainBundleIsRemote": false,
  "mainBundleCompressionType": "merge_dep",
  "useSplashScreen": false,
  "bundleCommonChunk": false,
  "packAutoAtlas": true,
  "startScene": "f79394cc-13f9-40f4-ad3d-89313070c9a0",
  "outputName": "bundles",
  "taskName": "web-desktop",
  "scenes": [
    {
      "url": "db://assets/scene-2d.scene",
      "uuid": "f79394cc-13f9-40f4-ad3d-89313070c9a0"
    }
  ],
  "packages": {
    "engine": {
      "cleanupImageCache": "inheritProjectSetting",
      "__version__": "1.0.8"
    },
    "adsense-h5g-plugin": {
      "enableAdsense": false,
      "enableTestAd": false,
      "AFPHostPropertyCode": "ca-host-pub-5396158963872751",
      "AFPHostDomain": "douyougame.com",
      "otherAFPHostPropertyCode": "",
      "otherAFPDomain": "",
      "__version__": "1.0.1"
    },
    "web-desktop": {
      "resolution": {
        "designWidth": 1280,
        "designHeight": 960
      },
      "cullEngineAsmJsModule": false,
      "__version__": "1.0.1"
    },
    "cocos-service": {
      "configID": "379ac1",
      "services": [],
      "__version__": "3.0.7"
    }
  },
  "__version__": "1.3.7",
  "buildMode": "bundle",

}

就算buildMode 改成 stage 也会报Invalid bundle options

@jare

人家不都是前了吗你还at