cocos 3.8.2 如何远程加载多个png的spine动画

image

    protected _textures: Texture2D[] = [];
    /**
    * 加载远程spine文件    
    * @param spineItem spine文件Url信息
    * @param completeHD
    */
    public async wwwLoadSpine(spineItem: ResLoaderSpineItem, completeHD: Function) {

    let ske = spineItem.url_json;
    let atlas = spineItem.url_atlas;

    //多个png
    let png_names = this.getLastPartOfUrls(spineItem.url_png);
   
    await this.wwwLoadImages(spineItem.url_png);

    await assetManager.loadAny([{ url: atlas, ext: '.atlas' }, { url: ske, ext: '.json' }], (error, assets) => {
        if (error) {
            console.error("load error spine json path " + ske);
        }
      
        //多个png
        let asset = new sp.SkeletonData();
        asset.skeletonJson = assets[1];
        asset.atlasText = assets[0];
        asset.textures = this._textures;
        asset.textureNames = png_names;
        completeHD(asset);
    });
}

//返回url最后一个/后的内容
protected getLastPartOfUrls(urls: string[]): string[] | null {
    let matchStrs: string[] = [];
    const regex = /[^/]+$/;
    for (let i = 0; i < urls.length; i++) {
        let url = urls[i];
        const match = url.match(regex);
        let matchStr = match ? match[0] : null;
        if (matchStr != null) {
            matchStrs.push(matchStr);
        } else {
            console.error("error spine url_name  is null");
        }
    }
    return matchStrs;
}

//加载远程图片组
public async wwwLoadImages(paths: string[]) {
    //let textures: Texture2D[] = [];
    return new Promise((resolve) => {
        for (let i = 0; i < paths.length; i++) {
            let image = paths[i];
            assetManager.loadRemote(image, (error, img: ImageAsset) => {
                if (error) {
                    console.error("load error spine path " + image);
                    return;
                }
                let texture = new Texture2D();
                texture.image = img;
                this._textures.push(texture);
               
                if (i == paths.length - 1) {
                    resolve(texture);
                }
            });


        }
    })
    
}

这样加载的多个png的Spine出来是图片叠加在一起了,有大佬指点一下吗,要怎么加载