我记得第一个没有合进去,应该是用不了的。你是在arkts调用javascript方法?
当时是有互相调用的
当时做鸿蒙的时候,2.4.14版本还没有发,是加了一个群,然后有人发给我的2.4.14的creator
好的,后续加入了arkts调用js的方法的时候,我在多测试下。
辛苦~
大佬,帮忙跟进下 这个吧, 感谢!!
Label缓存模式为CHAR时,进入退出预设时会出现
……升级后差点找不到富文本的最大宽度。
2.x 的问题,请另外开个帖,这个帖主要是反馈 3.8.5 相关的问题。
感谢反馈,我们会尽快修复
可以先到 engine/editor/i18n/zh/modules/ui.js 目录下改一下
目前只有DEFAULT写入深度。UI可以读取深度。
385版本,我导出的glb模型明明已经选择了烘焙所有动画,为啥还会提示这个?
[Scene] Instancing/Batching enabled for non-baked skinning model ‘enemy_Gebulin/Gobelin_OK’, this may result in unexpected rendering artifacts. Consider turning it off in the material if you do not intend to do this.
Error: [Scene] Instancing/Batching enabled for non-baked skinning model ‘enemy_Gebulin/Gobelin_OK’, this may result in unexpected rendering artifacts. Consider turning it off in the material if you do not intend to do this.
at console.warn (C:\ProgramData\cocos\editors\Creator\3.8.5\resources\app.asar\node_modules@sentry\src\instrument\console.ts:40:20)
at warn (C:\ProgramData\cocos\editors\Creator\3.8.5\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:160148:12)
at warnID (C:\ProgramData\cocos\editors\Creator\3.8.5\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:160336:5)
at SkinningModel._updateInstancedAttributes (C:\ProgramData\cocos\editors\Creator\3.8.5\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:109123:13)
at SkinningModel._updateAttributesAndBinding (C:\ProgramData\cocos\editors\Creator\3.8.5\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:215193:16)
at SkinningModel.initSubModel (C:\ProgramData\cocos\editors\Creator\3.8.5\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:214859:16)
at SkinningModel.initSubModel (C:\ProgramData\cocos\editors\Creator\3.8.5\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:108723:24)
at SkinningModel.initSubModel (C:\ProgramData\cocos\editors\Creator\3.8.5\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:109087:17)
模型需要满足什么条件才不会出现这个提示?
修改扩展配置后,禁用扩展并重新启用,通过Editor.Package.getPackages()获取的到的数据没有更新,这个算是bug还是功能暂时没有完善呐
非常感谢老师,幸苦了老师!

