\build\wechatgame\src\settings.json
"splashScreen": {
"background": {
"type": "custom",
"base64": "",
比如插屏图片是300K,这边base64也是300K左右了,主包一下增加600K
试了下将这边的base64改为空字符串,手机上测了下,对插屏显示没影响,省了300K
\build\wechatgame\src\settings.json
"splashScreen": {
"background": {
"type": "custom",
"base64": "",
比如插屏图片是300K,这边base64也是300K左右了,主包一下增加600K
试了下将这边的base64改为空字符串,手机上测了下,对插屏显示没影响,省了300K