编写插件导入GLB格式的模型到Scene,报错 Can not parse this input:{"path":"test.glb","__requestType__":"path","type":null,"bundle":"","preset":"default","priority":0}如何解决?

cocos3.8.6
插件代码如下(正确导入cc),模型位于resources/test.glb
async testFunc(temp: string) {
console.log(‘testFunc’);
const { director, resources, instantiate } = require(‘cc’);
resources.load(‘test.glb’, Node, (err: Error | null, asset: Node) => {
if (err) {
console.error(‘Failed to load GLB model:’, err);
return;
}
console.log(‘GLB model loaded successfully’);
const modelNode = instantiate(asset);
director.getScene()?.addChild(modelNode);
});
},
运行后报错如何解决?
[Scene] Failed to load GLB model: Error: Can not parse this input:{“path”:“test.glb”,“requestType”:“path”,“type”:null,“bundle”:"",“preset”:“default”,“priority”:0}
at parse (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:117090:15)
at Pipeline.sync (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:115715:28)
at preprocess (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:115993:53)
at Pipeline._flow (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:115759:11)
at Pipeline.async (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:115755:16)
at AssetManager.loadAny (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:109614:20)
at Bundle.load (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:112965:33)
at Object.testFunc (D:\CocosProj\NewProject\extensions\tripo_model_generator\dist\scene.js:60:19)
at PluginManager.executeSceneScript (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\builtin\scene\dist\script\3d\manager\plugin.ccc:1:2341)
at GeneralSceneFacade.executeSceneScriptMethod (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\builtin\scene\dist\script\3d\facade\general-scene-facade.ccc:1:11765)
at SceneFacadeManager.executeSceneScriptMethod (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\builtin\scene\dist\script\3d\facade\scene-facade-manager.ccc:1:14348)
at C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\builtin\scene\dist\script\3d\manager\ipc\web\ipc.ccc:2:630
at IpcRenderer. (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\builtin\scene\dist\script\3d\manager\ipc\web\webview.ccc:1:1004)
at IpcRenderer.emit (node:events:519:28)
at Object.onMessage (node:electron/js2c/renderer_init:2:8837)
Error: [Scene] Failed to load GLB model: Error: Can not parse this input:{“path”:“test.glb”,“requestType”:“path”,“type”:null,“bundle”:"",“preset”:“default”,“priority”:0}
at Pipeline._flow (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:115759:11)
at Pipeline.async (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:115755:16)
at AssetManager.loadAny (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:109614:20)
at Bundle.load (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:112965:33)
at Object.testFunc (D:\CocosProj\NewProject\extensions\tripo_model_generator\dist\scene.js:60:19)
at PluginManager.executeSceneScript (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\builtin\scene\dist\script\3d\manager\plugin.ccc:1:2341)
at GeneralSceneFacade.executeSceneScriptMethod (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\builtin\scene\dist\script\3d\facade\general-scene-facade.ccc:1:11765)
at SceneFacadeManager.executeSceneScriptMethod (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\builtin\scene\dist\script\3d\facade\scene-facade-manager.ccc:1:14348)
at C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\builtin\scene\dist\script\3d\manager\ipc\web\ipc.ccc:2:630
at IpcRenderer. (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\builtin\scene\dist\script\3d\manager\ipc\web\webview.ccc:1:1004)
at IpcRenderer.emit (node:events:519:28)
at Object.onMessage (node:electron/js2c/renderer_init:2:8837)
at Logger._logHandler (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\builtin\scene\dist\script\3d\manager\startup\log.ccc:1:487)
at Logger.record (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\node_modules@base\electron-logger\lib\renderer.ccc:1:458)
at console. (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\node_modules@base\electron-logger\lib\renderer.ccc:1:1414)
at console.error (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\node_modules@sentry\src\instrument\console.ts:40:20)
at D:\CocosProj\NewProject\extensions\tripo_model_generator\source\scene.ts:25:25
at eval (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:117467:9)
at eval (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\resources\3d\engine\bin.cache\dev\editor\bundled\index.js:151169:9)
at sentryWrapped (C:\ProgramData\cocos\editors\Creator\3.8.6\resources\app.asar\node_modules\src\helpers.ts:100:17)