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Creator 版本:
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目标平台:
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重现方式:
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首个报错:
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之前哪个版本是正常的:
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手机型号:
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手机浏览器:
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编辑器操作系统:
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重现概率:
cc.Class({
extends: cc.Component,
properties: {
scoreLabel: cc.Label,
targetPrefab: cc.Prefab // 被切割的物体预制体(如水果图)
},
start() {
this.score = 0;
this.spawnTarget();
},
spawnTarget() {
let target = cc.instantiate(this.targetPrefab);
target.parent = this.node;
target.setPosition(cc.randomMinus1To1() * 300, -500);
target.runAction(cc.moveTo(1, cc.v2(target.x, 500)));
target.on(cc.Node.EventType.TOUCH_START, () => {
this.score += 10;
this.scoreLabel.string = this.score;
target.destroy();
this.spawnTarget();
});
}
});