- Creator 版本:2.4.13
- 目标平台:android
用cocos creator2.4.13开发的游戏,发布到google play,crash率一直比较高,1.2%左右。其他组用unity开发的游戏 crash率 0.05%,差距巨大。
以下是从google play导出的占比最大的前2个问题的bug日志。图片为排名靠前的bug列表以及第一个bug的机器和Android版本。麻烦引擎组的同学帮看看怎解决问题。
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[split_config.arm64_v8a.apk!libcocos2djs.so] v8::HandleScope::Initialize(v8::Isolate*)
pid: 0, tid: 9259 >>> com.crazysort.supermarket.goodstriple <<<
backtrace:
#00 pc 0x00000000011228d4 /data/app/~~8_bI-d8wF1lnzuFgxz5piw==/com.crazysort.supermarket.goodstriple-KuvwOlaA3Gev1bTw84nx0g==/split_config.arm64_v8a.apk!libcocos2djs.so (v8::HandleScope::Initialize(v8::Isolate*)+144) (BuildId: 932520a5004e40793e8bd3e097b79ad74963a6b0)
#01 pc 0x0000000000bd8120 /data/app/~~8_bI-d8wF1lnzuFgxz5piw==/com.crazysort.supermarket.goodstriple-KuvwOlaA3Gev1bTw84nx0g==/split_config.arm64_v8a.apk!libcocos2djs.so (cocos2d::dispatchEnterBackgroundOrForegroundEvent(char const*)+1101824) (BuildId: 932520a5004e40793e8bd3e097b79ad74963a6b0)
#02 pc 0x0000000000bd8294 /data/app/~~8_bI-d8wF1lnzuFgxz5piw==/com.crazysort.supermarket.goodstriple-KuvwOlaA3Gev1bTw84nx0g==/split_config.arm64_v8a.apk!libcocos2djs.so (cocos2d::EventDispatcher::dispatchOnResumeEvent()+140) (BuildId: 932520a5004e40793e8bd3e097b79ad74963a6b0)
#03 pc 0x0000000000378a98 /data/misc/apexdata/com.android.art/dalvik-cache/arm64/boot.oat (art_jni_trampoline+104)
#04 pc 0x000000000071a878 /data/app/~~8_bI-d8wF1lnzuFgxz5piw==/com.crazysort.supermarket.goodstriple-KuvwOlaA3Gev1bTw84nx0g==/oat/arm64/base.odex (org.cocos2dx.lib.Cocos2dxRenderer.handleOnResume+56)
#05 pc 0x00000000007171d8 /data/app/~~8_bI-d8wF1lnzuFgxz5piw==/com.crazysort.supermarket.goodstriple-KuvwOlaA3Gev1bTw84nx0g==/oat/arm64/base.odex (org.cocos2dx.lib.Cocos2dxGLSurfaceView$d.run+72)
#06 pc 0x0000000000783244 /apex/com.android.art/lib64/libart.so (nterp_helper+7636)
#07 pc 0x00000000001e59d6 /system/framework/framework.jar (android.opengl.GLSurfaceView$GLThread.guardedRun+1442)
#08 pc 0x00000000007823c4 /apex/com.android.art/lib64/libart.so (nterp_helper+3924)
#09 pc 0x00000000001e670a /system/framework/framework.jar (android.opengl.GLSurfaceView$GLThread.run+122)
#10 pc 0x0000000000368774 /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+612)
#11 pc 0x0000000000353f24 /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+132)
#12 pc 0x0000000000947748 /apex/com.android.art/lib64/libart.so (art::detail::ShortyTraits<(char)86>::Type art::ArtMethod::InvokeInstance<(char)86>(art::Thread*, art::ObjPtrart::mirror::Object, art::detail::ShortyTraits<>::Type…)+60)
#13 pc 0x0000000000636e80 /apex/com.android.art/lib64/libart.so (art:
:CreateCallback(void*)+1344)
#14 pc 0x0000000000636930 /apex/com.android.art/lib64/libart.so (art:
:CreateCallbackWithUffdGc(void*)+8)
#15 pc 0x0000000000070578 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+200)
#16 pc 0x0000000000061910 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64)
。



