quently-updated buffer, consider using MemoryUsageBit::DEVICE instead

Cocos Creator version

3.8.6

System information

android 14

Issue description

页面使用粒子特效遇到一个问题,进入战斗播放粒子后,退出战斗,在进入战斗页面粒子特效,出现:
quently-updated buffer, consider using MemoryUsageBit::DEVICE instead

Relevant error log output

00:16:18 [WARN]: Triple buffer enabled for infrequently-updated buffer, consider using MemoryUsageBit::DEVICE instead
00:16:18 [DEBUG]: Init Stacktrace: - [0]anonymous@jsb-adapter/engine-adapter.js:1615:39

  • [1]createSubMeshDataInsStatic@src/cocos-js/particle.js:2355:51
  • [2]rebuildIns@src/cocos-js/particle.js:2658:22
  • [3]rebuild@src/cocos-js/particle.js:2651:24
  • [4]setVertexAttributesIns@src/cocos-js/particle.js:2278:22
  • [5]setVertexAttributes@src/cocos-js/particle.js:2256:24
  • [6]setVertexAttributes@src/cocos-js/particle.js:2739:31
  • [7]setVertexAttributes@src/cocos-js/particle.js:3579:23
  • [8]onInit@src/cocos-js/particle.js:3570:22
  • [9]onInit@src/cocos-js/particle.js:4123:50
  • [10]onLoad@src/cocos-js/particle.js:5351:31
  • [11]eval@(no filename):3:65
  • [12]anonymous@src/cocos-js/prefab-B5YayJ5O.js:7334:19
  • [13]invoke@src/cocos-js/prefab-B5YayJ5O.js:7280:24
  • [14]activateNode@src/cocos-js/prefab-B5YayJ5O.js:7541:33
  • [15]anonymous@src/cocos-js/prefab-B5YayJ5O.js:2492:48
  • [16]set@src/cocos-js/prefab-B5YayJ5O.js:2397:22
  • [17]instantiate@(no filename):118:23
  • [18]addPosItem@(no filename):92:53
  • [19]eval@(no filename):83:18

Steps to reproduce

播放粒子特效,关闭当前页面,再打开页面,反复两、三次,出现
Triple buffer enabled for infrequently-updated buffer, consider using MemoryUsageBit::DEVICE instead

388会移除这个报错。
由于GC的关系,会晚回收相关buffer,这个时候会引发这个warning,对程序执行没有影响,仅在debug模式下触发。
crash是其他问题引起的,和这个无关。