使用方法:
cc.loader.load({
url: imgUrl,
type: 'jpg'
}, function(err, texture) {
if(err){
cc.error(err);
return;
}else{
let sp = new cc.SpriteFrame(texture),
sprite = node.getComponent(cc.Sprite),
w = sprite.node.width,
h = sprite.node.height;
sprite.spriteFrame = sp;
sprite.node.width = w;
sprite.node.height = h;
}
});
creator版本:1.4.2
报错信息:jsb_polyfill.js line:12057 msg:TypeError: spriteFrame.textureLoaded is not a function
求解答!!!
