var config = new Config();
var item = config.getItemById(1);
console.log(“QQQQQ:”,item);
cc.loader.loadRes(item.url_2, cc.SpriteFrame, function (err, spriteFrame) {
if (err) {
cc.log("------ err = ", err)
return;
}
else{
self.nodein.getComponent(cc.Sprite).spriteFrame = spriteFrame;
}
});
上面是代码,下面是问题
------ err = Error: cc.SpriteFrame in “resources/assets/resources/items/1_2.png” does not exist.
at CCLoader
想咨询一下应该如何解决,是哪里写错了呢