xcode升级后 creator1.5.2编译报错

CompileC build/cocos2d_libs.build/Release-iphonesimulator/libcocos2d\ iOS.build/Objects-normal/i386/CCFileUtils.o /Users/chaos/Documents/MyTest/NewProject1/build/jsb-default/frameworks/cocos2d-x/cocos/platform/CCFileUtils.cpp normal i386 c++ com.apple.compilers.llvm.clang.1_0.compiler
xcode升级到9.0后creator编译就报这个错,用官方的helloworld项目编译也是,这个错说的是啥??
@panda 帮看一下

找到这个错误了,这是个什么情况?system这个方法无效,是ios升级到11的缘故?

https://github.com/cocos2d/cocos2d-x/commit/48c44d6a1ae986f26b2a19e7959235b4ac2f6bd9#diff-cb65223cd3edf30671fefad4a1883edf

参照这个修改, xcode 9 废弃了system方法

同样的错误,同求

我们第一时间修复好了,如果你等不及 1.6.2,可以参考下面的 PR 手动修改下引擎

https://github.com/cocos-creator/cocos2d-x-lite/pull/828

1赞

您好,我使用的1.6.2, xcode 9.1 也是报这个错误
The following build commands failed:
CompileC build/XLMJ.build/Release-iphonesimulator/XLMJ-mobile.build/Objects-normal/i386/AppDelegate.o /Users/liweizhou/Desktop/xlmj10_16/build/jsb-binary/frameworks/runtime-src/Classes/AppDelegate.cpp normal i386 c++ com.apple.compilers.llvm.clang.1_0.compiler
(1 failure)
Build failed: Take a look at the output above for details.