setSearchPaths的奇怪表现

####这个问题一直没有解决,所以在此求解决方案
问题出现在android平台上调用cc.FileUtils:getInstance():setSearchPaths()函数,出现传入参数和getSearchPaths打印内容不一致(mac和iOS平台上没有问题),代码和打印结果如下:
#lua层代码#

    logUtil:write("+++++++setSearchPaths前的组数:+++++++")
    for _, sp in ipairs(searchPaths) do
        logUtil:write(sp)
    end

    logUtil:write("-----执行setSearchPaths-----")
    cc.FileUtils:getInstance():setSearchPaths(searchPaths)

    logUtil:write("*****setSearchPaths后的组数:*****")
    for _, path in ipairs(cc.FileUtils:getInstance():getSearchPaths() ) do
        if path ~= "" then
            logUtil:write(path..">>>>>>"..string.format("%s", tostring(cc.FileUtils:getInstance():isDirectoryExist(path))))
        end
    end

#打印结果:#

2018-03-26 23:53:12--->+++++++setSearchPaths前的组数:+++++++
2018-03-26 23:53:12--->/data/data/com.cuocuo.majiang/files/new_version/
2018-03-26 23:53:12--->/data/data/com.cuocuo.majiang/files/new_version/assets/
2018-03-26 23:53:12--->/data/data/com.cuocuo.majiang/files/new_version/assets/src/
2018-03-26 23:53:12--->/data/data/com.cuocuo.majiang/files/new_version/assets/res/
2018-03-26 23:53:12--->assets/
2018-03-26 23:53:12--->assets/src/
2018-03-26 23:53:12--->assets/res/
2018-03-26 23:53:12--->assets/res/bgm/backgroundmusic/
2018-03-26 23:53:12--->assets/res/bgm/effectmusic/
2018-03-26 23:53:12--->assets/res/mahjong/voice/
2018-03-26 23:53:12--->assets/res/mahjong/voice/man/
2018-03-26 23:53:12--->assets/res/mahjong/voice/woman/
2018-03-26 23:53:12--->assets/res/ui/communal/
2018-03-26 23:53:12--->assets/res/ui/mahjong/hall/
2018-03-26 23:53:12--->assets/res/ui/mahjong/settings_panel/
2018-03-26 23:53:12--->assets/res/ui/mahjong/shop/
2018-03-26 23:53:12--->assets/res/mahjong/shaiziAnim/
2018-03-26 23:53:12--->-----执行setSearchPaths-----
2018-03-26 23:53:12--->*****setSearchPaths后的组数:*****
2018-03-26 23:53:12--->/data/data/com.cuocuo.majiang/files/new_version/>>>>>>true
2018-03-26 23:53:12--->/data/data/com.cuocuo.majiang/files/new_version/assets/>>>>>>true
2018-03-26 23:53:12--->/data/data/com.cuocuo.majiang/files/new_version/assets/res/>>>>>>true
2018-03-26 23:53:12--->/data/data/com.cuocuo.majiang/files/new_version/assets/res/>>>>>>true
2018-03-26 23:53:12--->assets/>>>>>>true
2018-03-26 23:53:13--->assets/res/>>>>>>false
2018-03-26 23:53:13--->assets/res/>>>>>>false
2018-03-26 23:53:13--->assets/res/bgm/backgroundmusic/>>>>>>false
2018-03-26 23:53:13--->assets/res/bgm/effectmusic/>>>>>>false
2018-03-26 23:53:13--->assets/res/mahjong/voice/>>>>>>false
2018-03-26 23:53:13--->assets/res/mahjong/voice/man/>>>>>>false
2018-03-26 23:53:13--->assets/res/mahjong/voice/woman/>>>>>>false
2018-03-26 23:53:13--->assets/res/ui/communal/>>>>>>false
2018-03-26 23:53:13--->assets/res/ui/mahjong/hall/>>>>>>false
2018-03-26 23:53:13--->assets/res/ui/mahjong/settings_panel/>>>>>>false
2018-03-26 23:53:13--->assets/res/ui/mahjong/shop/>>>>>>false
2018-03-26 23:53:13--->assets/res/mahjong/shaiziAnim/>>>>>>false

#从日志中可以看到执行setSearchPaths函数以前是#

...
/data/data/com.cuocuo.majiang/files/new_version/assets/src/
/data/data/com.cuocuo.majiang/files/new_version/assets/res/
...
assets/src/
assets/res/

#执行setSearchPaths后变成了:#

...
/data/data/com.cuocuo.majiang/files/new_version/assets/res/
/data/data/com.cuocuo.majiang/files/new_version/assets/res/
...
assets/res/
assets/res/

#C++层的代码如下:#

void FileUtils::setSearchPaths(const std::vector<std::string>& searchPaths)
{
    bool existDefaultRootPath = false;

    _fullPathCache.clear();
    _searchPathArray.clear();
    for (const auto& iter : searchPaths)
    {
        std::string prefix;
        std::string path;

        if (!isAbsolutePath(iter))
        { // Not an absolute path
            prefix = _defaultResRootPath;
        }
        path = prefix + (iter);
        if (path.length() > 0 && path[path.length()-1] != '/')
        {
            path += "/";
        }
        if (!existDefaultRootPath && path == _defaultResRootPath)
        {
            existDefaultRootPath = true;
        }
        _searchPathArray.push_back(path);
    }

    if (!existDefaultRootPath)
    {
        //CCLOG("Default root path doesn't exist, adding it.");
        _searchPathArray.push_back(_defaultResRootPath);
    }
}

#错误导致没法加载任何lua文件#
@minggo @dumganhar @jare @panda
#各位大神有没有好的解决思路?求解啊 求解 如果我解决了会在讨论出留下解决方案#

我一直对serchPathArray类型是一个vector容器而不是set表示震惊

FileUtils 在不同的平台,有不同的实现,可以在 Android Studio 上调试看下,可能存在C++、Java交互