谷歌崩溃率突然暴涨

  • Creator 版本:2.4.15

  • 目标平台:Android

最近更新游戏版本崩溃率突然暴涨,以下是崩溃堆栈,想问问大佬们有没有遇到过类似的问题


pid: 0, tid: 645 >>> 包名 <<<

backtrace:
#00 pc 0x000000000123f9f0 /data/app/~~7HG3uMLYIYtx0TYDBL2LDQ==/包名–d3WmL4c0CdrhIRdi78ihQ==/lib/arm64/libcocos2djs.so (v8::internal::ConcurrentMarkingVisitor::VisitPointersInSnapshot(v8::internal::HeapObject, v8::internal::SlotSnapshot const&)+144) (BuildId: 7835f8549efccc15f3383c933d237300db170814)
#01 pc 0x00000000012414cc /data/app/~~7HG3uMLYIYtx0TYDBL2LDQ==/包名–d3WmL4c0CdrhIRdi78ihQ==/lib/arm64/libcocos2djs.so (int v8::internal::ConcurrentMarkingVisitor::VisitJSObjectSubclass<v8::internal::JSObject, v8::internal::JSObject::FastBodyDescriptor>(v8::internal::Map, v8::internal::JSObject)+292) (BuildId: 7835f8549efccc15f3383c933d237300db170814)
#02 pc 0x000000000123b640 /data/app/~~7HG3uMLYIYtx0TYDBL2LDQ==/包名–d3WmL4c0CdrhIRdi78ihQ==/lib/arm64/libcocos2djs.so (v8::internal::ConcurrentMarking::Run(int, v8::internal::ConcurrentMarking::TaskState*)+5508) (BuildId: 7835f8549efccc15f3383c933d237300db170814)
#03 pc 0x00000000010c225c /data/app/~~7HG3uMLYIYtx0TYDBL2LDQ==/包名–d3WmL4c0CdrhIRdi78ihQ==/lib/arm64/libcocos2djs.so (v8::platform::DefaultWorkerThreadsTaskRunner::WorkerThread::Run()+64) (BuildId: 7835f8549efccc15f3383c933d237300db170814)
#04 pc 0x00000000010bca40 /data/app/~~7HG3uMLYIYtx0TYDBL2LDQ==/包名–d3WmL4c0CdrhIRdi78ihQ==/lib/arm64/libcocos2djs.so (v8::base::ThreadEntry(void*)) (BuildId: 7835f8549efccc15f3383c933d237300db170814)
#05 pc 0x00000000000c1e50 /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+208)
#06 pc 0x0000000000054b50 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64)


然后崩溃率大部分都是这图里前两个提供的

升级吧 引擎底层原因

知道是什么原因吗?

基本上安卓系统16以上都会有这个问题,v8线程崩溃