新建项目打开报错

版本:creator 3d 1.1.0
平台:Windows7
显卡:Intel® HD Graphics 4600垃圾集显

1.04版本没有问题

是不是1.1.0版本对显卡有要求

日志:
2020-06-16 15:35:44-log: ui-kit@1.0.0 enable
2020-06-16 15:35:44-log: ipc@1.0.0 enable
2020-06-16 15:35:44-log: tester@1.0.0 enable
2020-06-16 15:35:44-log: preferences@1.0.0 enable
2020-06-16 15:35:50-log: asset-db@1.0.0 enable
2020-06-16 15:35:50-log: engine@1.0.0 enable
2020-06-16 15:35:50-log: console@1.0.0 enable
2020-06-16 15:35:50-log: packager@1.0.0 enable
2020-06-16 15:35:50-log: scene@1.0.0 enable
2020-06-16 15:35:50-log: project-setting@1.0.0 enable
2020-06-16 15:35:50-log: about@1.0.0 enable
2020-06-16 15:35:50-log: server@1.0.0 enable
2020-06-16 15:35:51-log: utils@1.0.0 enable
2020-06-16 15:35:51-log: profile@1.0.0 enable
2020-06-16 15:35:51-log: assets@1.0.0 enable
2020-06-16 15:35:51-log: inspector@1.0.0 enable
2020-06-16 15:35:51-log: hierarchy@1.0.0 enable
2020-06-16 15:35:51-log: preview@1.0.0 enable
2020-06-16 15:35:52-log: builder@1.0.0 enable
2020-06-16 15:35:52-log: lightmap@1.0.0 enable
2020-06-16 15:35:52-log: alipay-mini-game@1.0.0 enable
2020-06-16 15:35:52-log: android@1.0.0 enable
2020-06-16 15:35:52-log: baidu-mini-game@1.0.0 enable
2020-06-16 15:35:51-log: animator@1.0.0 enable
2020-06-16 15:35:53-log: cocos-play@1.0.0 enable
2020-06-16 15:35:53-log: huawei-mini-game@1.0.0 enable
2020-06-16 15:35:53-log: ios@1.0.0 enable
2020-06-16 15:35:53-log: mac@1.0.0 enable
2020-06-16 15:35:53-log: native@1.0.0 enable
2020-06-16 15:35:53-log: oppo-mini-game@1.0.0 enable
2020-06-16 15:35:53-log: vivo-mini-game@1.0.0 enable
2020-06-16 15:35:53-log: web-desktop@1.0.0 enable
2020-06-16 15:35:54-log: wechatgame@1.0.0 enable
2020-06-16 15:35:54-log: windows@1.0.0 enable
2020-06-16 15:35:54-log: xiaomi-quick-game@1.0.0 enable
2020-06-16 15:35:53-log: web-mobile@1.0.0 enable
2020-06-16 15:36:04-error: [Asset DB] builtin-particle-gpu.effect - tinted-fs:add: Error EFX2407: link failed: VERTEX shader texture image units count exceeds MAX_VERTEX_TEXTURE_IMAGE_UNITS(4)

2020-06-16 15:36:04-error: [Scene] This device does not support WebGL2.
2020-06-16 15:36:05-error: [Scene] Error: [AssetLibrary] loading JSON or dependencies failed: undefined
2020-06-16 15:36:05-warn: [Window] Error: Cannot set property ‘color’ of undefined
2020-06-16 15:36:05-error: [Scene] Error: [AssetLibrary] loading JSON or dependencies failed: undefined
2020-06-16 15:36:05-error: [Window] Error: Cannot set property ‘color’ of undefined
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-error: [Scene] TypeError: Cannot read property ‘show’ of null
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:06-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:36:34-log: [Window] [Asset DB] builtin-particle-gpu.effect - tinted-fs:add: Error EFX2407: link failed: VERTEX shader texture image units count exceeds MAX_VERTEX_TEXTURE_IMAGE_UNITS(4)
2020-06-16 15:37:46-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:37:46-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:37:46-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:37:46-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:37:46-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:37:46-warn: [Scene] mesh primitive type doesn’t match with pass settings
2020-06-16 15:37:47-warn: [Scene] mesh primitive type doesn’t match with pass settings

1.1 引入的 gpu particle,所以之前没问题,这个 shader 最多会需要 6 个 texture slot,就直接报错了,1.1.1 已经修复这个报错,很快会有预览版

好的 谢谢解答

麻烦尝试一下 v1.1.1 版本,应该已经修复这个问题