想把微信小游戏相机数据,实时赋值给sprite (# Camera.onCameraFrame),当一个全透明的背景图,ArrayBuffer怎么转成SpriteFrame
看看文档,截图数据怎么转的!一样的东西
ab->base64加image头
/**
* 图片数据转Base64
* let imageData = jsb.fileUtils.getDataFromFile(filePath);
* let base64Data = JSUtile.imageToBase64(imageData);
*
*/
public static imageToBase64(bytes) {
var base64 = '';
var encodings = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
var byteLength = bytes.byteLength;
var byteRemainder = byteLength % 3;
var mainLength = byteLength - byteRemainder;
var a, b, c, d;
var chunk;
// Main loop deals with bytes in chunks of 3
for (var i = 0; i < mainLength; i = i + 3) {
// Combine the three bytes into a single integer
chunk = (bytes[i] << 16) | (bytes[i + 1] << 8) | bytes[i + 2];
// Use bitmasks to extract 6-bit segments from the triplet
a = (chunk & 16515072) >> 18; // 16515072 = (2^6 - 1) << 18
b = (chunk & 258048) >> 12; // 258048 = (2^6 - 1) << 12
c = (chunk & 4032) >> 6; // 4032 = (2^6 - 1) << 6
d = chunk & 63; // 63 = 2^6 - 1
// Convert the raw binary segments to the appropriate ASCII encoding
base64 += encodings[a] + encodings[b] + encodings[c] + encodings[d];
}
// Deal with the remaining bytes and padding
if (byteRemainder == 1) {
chunk = bytes[mainLength];
a = (chunk & 252) >> 2; // 252 = (2^6 - 1) << 2;
// Set the 4 least significant bits to zero
b = (chunk & 3) << 4; // 3 = 2^2 - 1;
base64 += encodings[a] + encodings[b] + '==';
} else if (byteRemainder == 2) {
chunk = (bytes[mainLength] << 8) | bytes[mainLength + 1];
a = (chunk & 16128) >> 8; // 16128 = (2^6 - 1) << 8;
b = (chunk & 1008) >> 4; // 1008 = (2^6 - 1) << 4;
// Set the 2 least significant bits to zero
c = (chunk & 15) << 2; // 15 = 2^4 - 1;
base64 += encodings[a] + encodings[b] + encodings[c] + '=';
}
return 'data:image/png;base64,' + base64;
// return base64;
}
或者用 UPNG @pdf-lib/upng - npm (npmjs.com)
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