director.getRunningScene()._renderScene.planarShadows.enabled = false
用的这个不生效
目前强行关闭了
let planarShadows = director.getRunningScene()._renderScene.planarShadows
planarShadows.enabled = false
planarShadows.onGlobalPipelineStateChanged()
planarShadows[’_pendingModels’].length = 0;
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我记了一个 issue,后续会优化下
